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About
C++/DirectX programmer @ Art and Animation studio ( FurryBall renderer )
I am the biggest computer graphics enthusiast in the world. No offense :)
I like all things CG. Photo/non-photo realistic rendering. Rasterization, raytracing, gpu shader programming, gpgpu computing, triangles, volumes, particles... just about everything.
- Imagine Cup 2009 - Game Development, nationals winner: Save Us! game team leader, graphics engine
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AutobiographerApr 17, 2011
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